“ Horizon Forbidden West ” that released on February 18 this month. The same work is an open world action RPG for PLAYSTATION 4 / PlayStation 5, which is the stage of the world after half a year from the previous work “Horizon Zero Dawn”. The protagonist Aaroy will survey the cause of the mysterious corrosion phenomenon and save the world to a new stage to the western United States.
This work was originally planned to release the 2021 Holiday Season. However, in summer, it announced that it will be offended on February 18, 2022. After all, it is the case of the release of this month. About these postponed backgrounds, Mathijs de Jonge, who serves as a game director at Guerrilla Games in Development Studio, responded. He talks in the interview with overseas media nu.nl.
Interviewer asked JONGE that many of the game companies tend to have an overall working time. On the other hand, JONGE responds that such a development team of Horizon Forbidden West does not happen almost. The team telled me that he understands the drawbacks of the crunch well. Therefore, when the team plans, it seems to be careful about the disadvantages of the crunch.
As an example, at the Christmas time, I did not work at all, and all the staff have been able to take a two weeks. Since the office itself was closed, it was not possible to work and work. For some staff, I chose to continue working without holiday. Although I did not stop such a person, I was strongly disseminating as a company as a company as much as possible.
And JONGE also mentions the postponement of “Horizon Forbidden West”. The same work was originally released at the end of 2021, but for that purpose, the development team had to impose overweight labor. However, Jonge comments that the staff should relax and spend a vacation and spend with family and friends. Such policies say that the release of “Horizon Forbidden West” extends to the present.
JONGE is answering any other questions in the interview. For example, it was also told the reason for adopting a female hero in “Horizon Zero Dawn”. According to JONGE, in the “Kill zone” series, which is the past work of the studio, he only felt frustration that the spot was just on the enemy character such as Helgast. In addition, since the gray color tone was mainly due to “Kill zone”, we challenge the opposite effort in “Horizon Zero Dawn”. He was not a strong warrior, but a female hero decides to draw in a colorful world.
In addition, Arroy is a female protagonist, but is no longer drawn out of the femininity. As a development team, it was said that a plain look character was needed to draw a young warrior who fights against a machine beast. It was said that it was thought that it was not necessary to push the sex, making a cool character. I want you to see the entire interview here (Dutch).
“Horizon Forbidden West” is on sale for PS4 / PS5.
Leave a Reply