Resting Pets is an activity journey developed by United Front Games with the assistance of Square Enix London Studios in an open game globe. It addresses the covert mission of the cop Wei She versus the triads in Hong Kong. It pertained to the marketplace in 2012 for Windows, Xbox 360 as well as PlayStation 3. In Germany, the game appeared in a terrible type, the international version was indexed by the Federal Testing Workplace for Young People Hazardous Media. In 2014, a modified definitive version for Windows, Xbox One and also PlayStation 4, 2016 likewise stood for macOS.
Initially, the game was established in support of the Publisher Activision under the name Real Criminal activity: Hong Kong as well as need to be released as the follower to True Crime: Streets of La as well as Real Criminal Offense: New York City. In 2011, Activision’s strategies were dropped once more and the funding was established until Square Enix took control of the task due to absence of naming civil liberties however needed to relabel.

HUGE PATCH! Fog ADDED & More! | GTA Trilogy Definitive Edition Patch 1.03
A new massive update for Grand Theft Auto: The Trilogy — The Definitive Edition has been launched by Rockstar Games. Earlier this month, the study revealed that it would launch a series of patches in the future to improve the state of the remastered collection after a quite messy launch. Fortunately, this new patch seems to be doing a lot of heavy work.

Together, this new update for GTA trilogy has been launched for all platforms that are not Nintendo Switch. In a general sense, the patch performs basic improvements in aspects such as stability and textures for all versions of the Games. However, in addition to this, other corrections of specific errors for GTA III, GTA Vice City, and GTA San Andreas have also been carried out.

As mentioned, this patch is currently available at this time if you are looking to download it yourself. And if you want to consult the full list of patch notes, you can see them below.

GENERAL: PlayStation 5, PlayStation 4, XBOX SERIES X | S, Xbox One, PC

Stability improvements
The cinematographic camera was added, which can be alternated by traveling the camera modes when it is in the game
Several spelling errors were corrected in the art / signaling of textures.
Several cases were corrected in which the rain appeared inside during the scenes.

Grand Theft Auto III — Definitive edition

The rain was adjusted during the Give Introduction scene I liberty so that it matches what is visible during the game.
The resolution of the signals in the entrance doors of the taxis was improved.
Solved a problem by which you could see rain inside the mansion during the mission scene cut the grass
A problem was solved by which rain could be seen inside the apartment of Donald Love during the Scene of the Liberator Mission
A problem was solved by which rain could be seen within Luigi’s Club during the scene of the mission do not spank my bitch up
A problem was solved by which rain could be seen inside Joey’s garage during the scene of the Cyprian driver mission.
A problem was solved by which it could be seen ray inside during the Scene of the Bomb Mission Base: Act I
A problem was solved by which rain appears underwater when falling.
A problem was solved by which you could see pasture inside the Joey garage during the end of the Mission Drive Misty for Me
A problem was solved by which the texture of a wall near the hospital in Portland appeared incorrectly while driving.
A problem was solved by which pink or black textures appeared on the floor of Turtle Head Fish Co.
A problem was solved in the audio menu where the dialog volume slider did not adjust the audio sample that was playing.
A problem was solved by which the user interface was superimposed on the timer when performing taxi or vigilante missions.
A problem was solved with the collision of missing objects on the walls under the Callahan bridge in Chinatown
A problem was solved by which the player could stretch a vehicle of two seats using the car crusher.
Various camera problems were corrected when playing RC missions.
A problem was solved by which misaligned text appeared after delivering it in the import garage.
A problem was solved by which the title of the mission remained on the screen too long at the beginning of any mission.
A problem was solved with the visualization of textures in the Seton Pay ‘n’ spray sign
A problem was solved by which the wheels were not connected to the vehicle in which Joey was working.
An error of spelling was corrected in the showcase of Deli and Pizza in Staunton Island

Grand Theft Auto: Vice City — The final edition

Advertising banners added on the sides of vehicles Rump, Coach, Benson and Knoxville
A problem was solved by which the scene at the end of the Shakedown mission was hung when I returned to the game.
A problem was solved by which rain could be seen inside during the scene of the Publicity Tour mission.
A problem was solved by which rain could be seen inside during the scene of the Alloy Wheels of Steel mission.
A problem was solved by which rain could be seen inside the limousine during the scene of the Two Bit Hit mission
Solved a problem with Tommy’s hands when using Havana’s suit at the Shakedown Mission
A problem was solved in the Cop Land mission where the mission failed when the coffee exploded.
A problem was solved by which Díaz mansion had missing textures during the beginning of the RUB OUT mission.
A block was corrected at the end of the Checkpoint Charlie mission.
A blockade was corrected found during the Bloodying Arena event.
A problem was solved by which you could see the corruption of the texture on the roads during the long play sessions.
A 10-second pause was corrected when listening to the V-Rock radio station
A 15-second pause was corrected when listening to the Wild style Radio Station
A problem was solved during the scene of supply and demand where the environmental characters were present during the scene.
A hole was corrected in the world of the game near Robin coffee.
An error of spelling was corrected in the advertising fence Welcome to Vice City near the airport.
An error was corrected with the SHAFT Hot Dog’s stand logo
Several texture problems that appeared on the walls of the island were corrected.
A problem was solved by which the boxes could not be destroyed during the Mission Gun Runner, which prevented the progression of the game.
Solved a problem by which the flamethrower was damaging elements behind Tommy.
A hole was corrected in the game world when standing at the Tommy Wardrobe at the Ocean View Hotel.
A problem was solved by which the textures of the ramp packer vehicle were corrupted while Tommy was close.
A problem was solved by which corrupt textures appeared on the road if the Hog Tied mission failed
A problem was solved by which corrupt textures appeared on the road if the Boom shine Saigon mission failed
A problem was solved by which glass particles seemed too large when breaking the windows of the Gash store.
Several problems of corruption of textures that appeared in the police truck enforcement were corrected.

A problem was solved by which the barrel of the machine gun did not turn when he was fired
A problem was solved by which the speed of the main rotor of the helicopters did not coincide with the speed of the rear rotor
A problem was solved in the minimal where the Rockstar Games logo-shaped pool was incorrectly reflected in the Minimal of Starfish Island
A problem of corruption of texture was corrected at the traffic lights and foliage when it rains on the continent.
A problem was solved by which the sign was not cheated correctly in Hyman Memorial Stadium
An error of spelling was corrected in the window of the Mavis library.
An error of spelling was corrected when the player was arrested during the miss of paramedics.
Solved a problem by which Tommy appeared small while standing in front of buildings in Little Havana.
Solved a problem by which Lance doubled after restarting the Copland mission
A problem was solved by which the tombs open behind Funeral Romero were not visible

Grand Theft Auto: San Andreas — Definitive edition

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Xbox One — All titles

A problem was solved by which the game did not respond for several seconds after leaving certain interiors.
A problem was solved by which the player could not unlock achievements that other users in other accounts (linked to the same account of the Social Club) had previously unlocked.

PC — All titles

An error was corrected by which players could not highlight or select cancel or confirm using a controller in the failed mission. Screen
An error was corrected by which players with special characters in the name of the PC account could not save the progress of the game.
The game design was corrected when playing with an ultra-wide screen monitor
A problem was solved by which options did not protrude correctly when the mouse is passed over them
A problem was solved by which to click on the sections of the game menus too fast prevented those menu options to be displayed.
A problem was solved by which the player could not select an element of the user interface with a controller if the mouse cursor was already on it.
A problem was solved by which, when it was in full screen, changing the resolution settings briefly showed the previous resolution value
A problem was solved by which graphics configuration was not saved after restarting the game